Credits
Undermine Squad is an independent game inspired by Clonk Rage (RedWolf Design). It contains no graphics, sounds or texts from Clonk Rage: the pixel art is drawn in code and the texts are new.
Game mechanics and engine
Game mechanics follow the Clonk Rage engine and content (LegacyClonk project). Engine algorithms are adapted from the Clonk Rage, LegacyClonk and OpenClonk source:
Based on algorithms of the Clonk Rage engine, © RedWolf Design GmbH, LegacyClonk, © LegacyClonk Team, and the OpenClonk Project, ISC License.
Music
„Island Dreams“, „Motorway“, „The Skylands“, „Urban Bolero“, „Lucid Dream“, „Offshore“, „Crushed Ice Cocktail“ by K-Pone (Martin Strohmeier), OpenClonk Project, CC BY 3.0.
Sound effects
From OpenClonk (planet/Sound.ocg), CC BY 3.0, partly trimmed. Throwing and the hammering and impact in building and tree falls are synthesised.
| Effect | Author and source |
|---|---|
dig | Stephen Hall (shall555), freesound.org/people/shall555/sounds/72199 |
step | HerbertBoland, freesound.org/people/HerbertBoland/sounds/31962 |
jump, kneel, land | Pat (pwausc1), freesound.org/people/pwausc1/sounds/118259 |
hit | adcbicycle (CC0), mbezzola (CC0) |
explode | Benboncan, freesound.org/people/Benboncan/sounds/73005 |
cash | FreqMan, freesound.org/people/FreqMan/sounds/31377 |
error, trumpet | Harbour11, edited by Sven2, freesound.org/people/Harbour11/sounds/194624 |
click | TicTacShutUp, freesound.org/people/TicTacShutUp/sounds/406 |
build, door | ala, from JoelAudio (freesound 135860) and cmusounddesign (freesound 84696) |
chop | Christian James Muise (hazure), freesound.org/people/hazure/sounds/23700 |
treefall | alienistcog (CC0), freesound.org/people/alienistcog/sounds/123712 |
elevator | pempi (CC0), freesound.org/people/pempi/sounds/33873 |
windmill | earthsounds, freesound.org/people/earthsounds/sounds/101486 |
fire | dobroide, freesound.org/people/dobroide/sounds/4211 |
splash | CGEffex, freesound.org/people/CGEffex/sounds/98335 |
wipf | Ringwaul, ala |
scream | ala |
Fonts and icons of the website
Space Grotesk (Florian Karsten) and Inter (Rasmus Andersson), SIL Open Font License. Icons: Lucide, ISC License.
Thanks
To RedWolf Design for Clonk, to the LegacyClonk team and the OpenClonk project for open code and open content, and to everyone who played, modded and kept Clonk alive over the years.
„Clonk“ is a registered trademark of Matthes Bender.